Posted on 26/11/2015 by David Owen
10 Strategies To Make Learning Feel More Like A Game
by TeachThought Staff
We’ve talked about gamification quite a bit, which is different than game-based learning, if you’ll recall. (The definition of gamification is the application of game-like mechanics to non-game entities to encourage a specific behavior. You can read more if you’d like.)
Making your classroom work like a game may not be feasible. Terry Heick talked some about the idea in the past, but was talking specifically about video games, whereas many of the items below are inclined more to “games” in general. So we’ve decided to re-approach from another angle with more specific strategies instead of general suggestions.
10 Strategies To Make Learning Feel More Like A Game...